Michael Velychko

Cases / Live & Experiential

Crowd-Steering Game: an Audience as One Controller

A computer-vision installation where a whole audience leans left or right together to steer a virtual vehicle through an obstacle course.

Crowd-Steering Game: an Audience as One Controller
RoleCreative and technical development director
DomainBrand activation, computer vision
StackCamera-based motion tracking, real-time vector aggregation

Context

A bank wanted an experimental networking zone that matched its collaborative, high-tech brand: an installation where the audience acts as a team rather than watching.

My role

I conceived the game mechanic and directed the computer-vision and UX work.

What I did

Result

Demo